Pocket Worlds
S18
gaming
Active

Pocket Worlds

We build social-first games that last for decades.

Our mission is to build deep, rich games that are social by design and last for decades. Our first game, Highrise, is a creative virtual world where people make avatars, express themselves, and create deep friendships along the way. Over 7 million people have already joined the world of Highrise, and it's growing faster every day.

Anton Bernstein, CEO

I'm founder and CEO of Pocket Worlds, the social-first gaming company. Before Pocket Worlds, I founded LuxuryEscapes.com where I ran product and marketing. Before that, I was an analyst at Insight Venture Partners and associate at Redpoint. I love new ideas and products that entertain and delight.

Anton Bernstein
Anton Bernstein
Pocket Worlds

Jimmy Xu, CTO

Startup jobs at Pocket Worlds

Remote
$100k - $140k
0.10% - 0.50%
6+ years
Remote
$80k - $140k
0.10% - 0.50%
3+ years
Remote
$60k - $100k
0.10% - 0.50%
Any (new grads ok)
Remote
$80k - $120k
0.10% - 0.50%
3+ years
Remote
$80k - $150k
0.10% - 0.50%
3+ years
Remote
$80k - $140k
0.10% - 0.50%
3+ years
Remote
$45k - $120k
0.10% - 0.50%
3+ years
Remote
$75k - $120k
0.10% - 0.50%
Any (new grads ok)